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GMImage.SetAttribute
Set a named attribute.
Component | Version | macOS | Windows | Linux | Server | iOS SDK |
GraphicsMagick | 2.0 | ✅ Yes | ✅ Yes | ✅ Yes | ✅ Yes | ✅ Yes |
MBS( "GMImage.SetAttribute"; ImageRef; name; value { ; Encoding } ) More
Parameters
Parameter | Description | Example | Flags |
---|---|---|---|
ImageRef | The image reference number. | 1 | |
name | The name of the attribute. | ||
value | The value of the attribute. | ||
Encoding | The text encoding. Default is UTF-8. Possible encoding names: ANSI, ISO-8859-1, Latin1, Mac, Native, UTF-8, DOS, Hex, Base64 or Windows. More listed in the FAQ. |
UTF8 | Optional |
Result
Returns "OK" on success.
Description
Set a named attribute.GraphicsMagick does not support writing attributes back to files, so this only stores new value in memory for GMImage.GetAttribute to query.
See also
Blog Entries
This function checks for a license.
Created 18th August 2014, last changed 18th April 2019